<img alt="" src="https://secure.leadforensics.com/89462.png" style="display:none;">

DDoS Threat Report 2016 Q3

In Q3 2016, reflection-based DDoS attacks decreased, while botnets picked up more headlines. The quarter did, however, see a few notable DDoS attacks that made international news: one targeting Brian Krebs, a journalist covering the cybercrime beat, and another hitting OVH, an Internet hosting provider. Both attacks utilized botnets, which isn’t rare, although the speeds with which they were launched were unprecedented for botnets. A branch of the jgamblins github containing the source code can be seen here: https://github.com/kingtuna/Mirai-Source- Code. The botnet (Mirai) consisted of systems that were on-boarded via telnet password cracking in a process that the coder described as a real-time load. It’s interesting that the botnet used GOLang to control the environment (we switched over C for our service emulation).

Overall, the quarter was characterized by a daily downtick in the average number(1269) of reflection-based DDoS attacks, a decrease on nearly 40%.




Q3 2016 said goodbye to UnrealTournament- and Sentinel-based attacks, although the number of attacks for both services was pretty small to begin with. Just as in Q2, NTP continued to reign supreme as the go-to tool for Q3 DDoS attacks in Asia. During the quarter NTP accounted for 90% of all reflective attacks — well above the global average of 66%. Chargen — NTP’s nearest “competitor” — accounted for only 6% of attacks.

You may be interested in

DDoS Threat Report FHY 2021

Small bit-and-piece DDoS attacks boomed by 233% in the first half of 2021. As the pandemic carried on into 2021, hackers experimented with new attack patterns to avoid signature-based detection. More than 99% of all DDoS attacks were smaller than 10Gbps, as we had ...

Annual Threat Report 2020

This annual report is to review a year that was defined by arguably the worst pandemic the world has seen in 100 years. We look back at some of the key insights, findings and trends covered in our previous quarterly reports, and how COVID-19 impacted not only cyber...

DDoS Threat Report 2020 Q3

The increase in online gaming attracted attention from attackers, resulting in nearly 77% of cyber attacks targeting online gaming and gambling industries in Q3 2020. More than a third of these entertainment attacks focused on online gaming targets. Nexusguard anal...

DDoS Threat Report 2020 Q2

A shift in attack tactics by perpetrators in Q2 2020, saw a 570% increase in bit-and-piece attacks compared to the same period last year. Attackers adopted a more elaborate practise of bit-and-piece attacks to launch various amplification and UDP-based attacks to f...

DDoS Threat Report 2020 Q1

In the first quarter of the year, DDoS attacks rose more than 278% compared to Q1 2019 and more than 542% compared to the last quarter. While working from home has become the new norm due to COVID-19 pandemic restrictions, heavy use and reliance of online services ...